![]() ![]() skel files in both the /anim and /fx folders. The files you wish to rename are all of the donor’s. When porting, you want to replace the donor’s classname with the host’s in the names of the files …It’s not totally understood to me yet, as there is little demand for such. Now, as for porting other heroes onto transformation classes… Er, that’s less hard, practiced science on my end and more guesswork, but I ‘think’ you do not rename anything, or even cloning the animation for multiple combat forms. It’s good to do this before you rename them in step 2, as that makes this process so, so much harder then it needs to be. ![]() skel files through the converter, open the animations, delete the unwanted animations and rename the remaining one with the default name, for example ‘Combat’, ‘Defend’, ‘Death’… then run the altered files through the converter again, and move them back in. Non-transforming classes will get confused, as they look for specific animation names that do not exist in a transformation class… usually, some mod classes do indeed have their ‘human’ form use the default animation names and it just WORKS.The Dragonbones guide has more detailed instructions, but simply run the. They will have two sets of animations for anything they can do in both forms, so Combat, Defend, Heroic/Afflicted, and (if applicable) Riposte. ![]() dll file into your Valheim/BepInEx/plugins folder.Obviously skip this if you’re not trying to port one. You can install it manually by copying the mod's. Or use Configuration Manager's in-game F1 panel. Timer's start time is modifiable through config in Valheim/BepInEx/config/ It will move the player faster than the screen will get black, so you can briefly see things loading in, but I can't do much with that. Great for teleporting around your house/construction. The mod also completely removes loading for any dungeons making you enter them instantly. Instead, it will only wait for the area to be loaded and ready which be anywhere between instant to few seconds based only on your computer. Stop being robbed of your 8 seconds of life waiting for the teleportation animation to finish with the fixed timer. Shortens teleportation loading time to save those precious 8 seconds of our lives. ![]()
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